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Upholstered Sofa Tufting - how to model? 
 
            
            
    
        
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                Anyone have any experience with modeling a tufted look? 
I'm trying to figure out a rapid way to model tufting on sofas or chairs.  
Would be just for rendering purposes, but a texture of tufting isn't going to cut it.. 
I attached this diamond pattern here just as an example.. 
Thanks in advance.
flatpack attached the following image(s):
 Tufted sofa.png 
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                Hi,
Once I modeled a chair with such a tufted back. I modeled a chair with Shark and quilted upholstery with mesh modeler(in my case Silo 3D).
If you do it for visualization(renderin), then zBrush+MeshEditor combination is ideal for such tasks.
The VC/Shark does not have suitable tools for this. 
Shark's Mesh Tool  is too poor. With 
Net Surface  is probably possible. But I don’t think it will be easy. In addition, this is diamond-shaped pattern.... :( Difficult!
The most likely option is a normal surface modeling. But it will be long and difficult too.
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                What about the "Pressure Deform" function  ? by creating a surface to a defined boundary and apply
            
  
         
     
 
    
        
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                Originally Posted by: digitalphaser  
Thanks! I only need it for rendering/visualization.  I thought about using surfaces but it seems really complex as you've pointed out. I wish the mesh tools were a bit easier.  They do have so much potential considering theyre conveniently built right into the program.
  
         
     
 
    
        
            
     
    
        
            
        
     
 
    
        
     
 
            
        
    
        
            
            
    
        
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                Originally Posted by: GARLIC  What about the "Pressure Deform" function  ? by creating a surface to a defined boundary and apply
Awesome suggestion – thanks Garlic!  I also thought about "Insert Knots" to the surfaces to push/pull various areas in and out. 
  
         
     
 
    
        
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                Originally Posted by: digitalphaser  Hi,Net Surface  is probably possible. But I don’t think it will be easy. In addition, this is diamond-shaped pattern.... :( Difficult!
Could you please explain how to get started with this method?  Or if you could point me to an existing tutorial?  I am not certain how to get those circles to connect to the Net lines.   Thank you!
  
         
     
 
    
        
            
     
    
        
            
        
     
 
    
        
     
 
            
        
    
        
            
            
    
        
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                If you are using V10 do you still have the deform face tool? Would that work? 
            
  
         
     
 
    
        
            
     
    
        
            
        
     
 
    
        
     
 
            
        
            
        
            
            
    
        
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                Originally Posted by: UGMENTALCASE  If you are using V10 do you still have the deform face tool? Would that work? 
Yeah I'm using SharkCAD v10.  It has Pressure Deform, Curve Deform, Point Deform.  I don't see a Face Deform... maybe Pressure is it?
THanks!
  
         
     
 
    
        
            
     
    
        
            
        
     
 
    
        
     
 
            
        
    
        
            
            
    
        
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                Originally Posted by: flatpack  Originally Posted by: digitalphaser  Hi,Net Surface  is probably possible. But I don’t think it will be easy. In addition, this is diamond-shaped pattern.... :( Difficult!
Could you please explain how to get started with this method?  Or if you could point me to an existing tutorial?  I am not certain how to get those circles to connect to the Net lines.   Thank you!
Here's a short video with a basic diamond mesh. For a better result, you will certainly need more splines.
https://youtu.be/JKqMsBV15Ok   
         
     
 
    
        
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                Quilting like this is an array of a thing called a Gregory surface, this one's done in Marcus Bole's PolyCAD program, very similar to pressure load, although the curved edges between the tufts are trimmed in from the edges of a Gregory, which are flat.  Pressure load is Deform Face in SCP V10.  Skin surface or solid with a symmetrical curve between two lines looks the same, too.  Overlap the array, there's no need to try to meet edge to edge.
Edited by user  Sunday, August 18, 2019 8:40:08 PM(UTC) 
 | Reason: Not specified 
murray attached the following image(s):
 Gregory surface.PNG 
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                Originally Posted by: flatpack  
You welcome! :)
  
         
     
 
    
        
            
     
    
        
            
        
     
 
    
        
     
 
            
        
    
        
            
            
    
        
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                I often watch Arrimus 3D tutorial channel. There is one interesting tutorial: "Tiling Sofa Geometry" - 
https://youtu.be/fFSVUbHuHB8 This is of course another software. But the principle can be used easily in any other software.
  
         
     
 
    
        
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