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ViaCAD Pro, Shark, Shark FX 750 (#1228) 
 
            
            
    
        
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                Hi All,
    Tim Olson 
    
        
            
     
    
        
            
        
     
 
    
        
     
 
            
        
            
        
            
            
    
        
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                Hi Tim,
            
  
         
     
 
    
        
            
     
    
        
            
        
     
 
    
        
     
 
            
        
    
        
            
            
    
        
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                Steve.M wrote: Hi Tim,
Hi Tim,
Im also new to this forum (post #1) but are very interested in the Shark FX software to compliment our existing apps. What is the sequence for development & updates is Shark after ViaCAD or how does it work ?
Also, how does the license system work (serial, dongle ?) and what about two computers..additional cost etc ??
Cheers,
--Paul--
  
         
     
 
    
        
            
     
    
        
            
        
     
 
    
        
     
 
            
        
            
        
            
            
    
        
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                >>I know V6 (2d/3d) as been updated with a new revision of the kernel, has >>that been implemented into the pro/shark versions?
    Tim Olson 
    
        
            
     
    
        
            
        
     
 
    
        
     
 
            
        
    
        
            
            
    
        
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                Hi Tim,
Many thanks for the reply,
Tim Olson wrote: Current versions of ViaCAD Pro and Shark are on ACIS R18.  
Is that the current trial version, or with the latest patch release?
Regards,
- Steve
  
         
     
 
    
        
            
     
    
        
            
        
     
 
    
        
     
 
            
        
            
        
            
            
    
        
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                >>What is the sequence for development & updates 
    Tim Olson 
    
        
            
     
    
        
            
        
     
 
    
        
     
 
            
        
    
        
            
            
    
        
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                Okay Thx Tim. 
            
  
         
     
 
    
        
            
     
    
        
            
        
     
 
    
        
     
 
            
        
            
        
            
            
    
        
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                Tim Olson wrote:  I could not convince our legal guys to do the same for ViaCAD licenses.
I kind of understand that though. It's good sales sense. $99 for ViaCAD is bargain basement territory. 100 gets two licences- that's a great price for ACIS based CAD software imho.
I'll probably end up saving for Shark FX for my Macintosh and leave VC for the PC.
  
         
     
 
    
        
            
     
    
        
            
        
     
 
    
        
     
 
            
        
    
        
            
            
    
        
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                >>What is the current userbase for Viacad and Shark please. With these >>products being relatively new im worried that Shark may not be popular >>enough and get dropped as Viacad seems like an amazing system for >>the money.
    Tim Olson 
    
        
            
     
    
        
            
        
     
 
    
        
     
 
            
        
            
        
            
            
    
        
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                >> There are no plans to drop Shark. There are no plans to change the pricing >> for Shark or Shark FX. We are working on a better bridge between ViaCAD 
            
  
         
     
 
    
        
            
     
    
        
            
        
     
 
    
        
     
 
            
        
    
        
            
            
    
        
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                >>Thx Tim - thats good news for us. Care to give me an insight into the >>'more functionality' you talk about pls....
    Tim Olson 
    
        
            
     
    
        
            
        
     
 
    
        
     
 
            
        
            
        
            
            
    
        
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                Hello Tim:
Great to hear that a lot more of the features of Lightworks will be exposed in upcoming versions.
I can't encourage you enough to consider the interface as important as the features when it comes to rendering. I would also hope you are open to not building on top of the current interface but willing to explore new options.
With so many good things happening with Shark now (I think the traffic in the forum is evidence) and with rendering being one of it's key distinctions from other programs in the Punch family, it seems imperative to get it right.
In my opinion, there is already a lot of Lightworks functionality in Shark but the interface has held many back from exploring and committing to learning it. I would be happy to share numerous examples of renderings I have produced in FormZ (many modeled in Shark) that I would not dare to attempt to render in Shark (and FormZ's rendering engine is Lightworks!).
I will spend some time identifying the features I would find key to a good rendering interface and post next week.
I look forward to seeing where this all goes!
Gary
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                Tim Olson wrote: 
Tim,
I looked up 3D Interops on Spatial's site, and I noted that they are supporting Parasolids, Solidworks, and Inventor translators. Any of these translators would be welcome in Shark.
I also noted that Spatial is supporting PMI (Product Manufacturing Information) which currently supported by PTC, UG and Catia. Not saying that this is important to Shark users, but it's nice to see ACIS fill out its features.
tom
  
         
     
 
    
        
            
     
    
        
            
        
     
 
    
        
     
 
            
        
            
        
            
            
    
        
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                Hi Gary,
    Tim Olson 
    
        
            
     
    
        
            
        
     
 
    
        
     
 
            
        
    
        
            
            
    
        
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                Yes very similar .. but somehow theirs is much more approachable. If you try it, you'll see
            
  
         
     
 
    
        
            
     
    
        
            
        
     
 
    
        
     
 
            
        
    
                           
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