Punch! CAD 
 »  
ViaCAD & Shark 
 »  
Subdivision Modeling 
 »  
SUBDIVIDE A MESH TWICE AND IT WON'T CONVERT TO FACE 
 
            
            
    
        
Rank: Senior Member
Joined: 3/21/2017(UTC)
Posts: 971
Thanks: 47 times
 
     
    
        
            
	      
                I have a little mesh, which has 363 faces. Subdivide it once, and it'll allow me to right click and change object type to faces. Do it twice and it won't. Only once subdivided twice, the mesh analysis tells me it's still 363 faces. So which is wrong, the analysis, or the right click change object type?
Edited by user  Saturday, December 29, 2018 3:58:02 PM(UTC) 
 | Reason: Not specified 
  
         
     
 
    
        
            
     
    
        
            
        
     
 
    
        
     
 
            
        
            
        
            
            
    
        
Rank: Senior Member
Joined: 9/24/2014(UTC)
Posts: 373
Thanks: 8 times
 
     
    
        
            
	      
                Works for me.  The facet count ramps up with subdivision applied as expected and the option to convert is available until the facet count exceeds 3K.  That's the reason PowerPack Pro has convert to nurbs.  PC here, Win 10.  TurboCAD Pro and even FreeCAD can convert facet objects or meshes with much higher counts to solids or solid meshes, if you've a particular use for it.
Edited by user  Sunday, December 30, 2018 8:14:15 PM(UTC) 
 | Reason: Not specified 
  
         
     
 
    
        
            
     
    
        
            
        
     
 
    
        
     
 
            
        
    
        
            
            
    
        
Rank: Senior Member
Joined: 3/21/2017(UTC)
Posts: 971
Thanks: 47 times
 
     
    
        
            
	      
                Hi Murray,
            
  
         
     
 
    
        
            
     
    
        
            
        
     
 
    
        
     
 
            
        
            
        
            
            
    
        
Rank: Senior Member
Joined: 3/21/2017(UTC)
Posts: 971
Thanks: 47 times
 
     
    
        
            
	      
                I tried this in both Shark and V11 and neither count went up, although it did allow me to change things to faces on a different mesh.
            
  
         
     
 
    
        
            
     
    
        
            
        
     
 
    
        
     
 
            
        
    
        
            
            
    
        
Rank: Senior Member
Joined: 9/24/2014(UTC)
Posts: 373
Thanks: 8 times
 
     
    
        
            
	      
                Yes.  If you create a cube and repeatedly subdivide, it becomes a progressively closer approximation to a sphere, as if you were repeatedly chamfering all of its edges, which logically creates additional faces.  
            
  
         
     
 
    
        
            
     
    
        
            
        
     
 
    
        
     
 
            
        
            
        
            
            
    
        
Rank: Senior Member
Joined: 3/21/2017(UTC)
Posts: 971
Thanks: 47 times
 
     
    
        
            
	      
                So is this something else which isn't working right?
Edited by user  Tuesday, January 1, 2019 11:56:36 PM(UTC) 
 | Reason: Not specified 
File Attachment(s):
 ScreenCapture_2019-1-2 06.09.01.mp4 
(3,066kb) downloaded 14  time(s). You cannot  view/download attachments. Try to login or register.
  
         
     
 
    
        
            
     
    
        
            
        
     
 
    
        
     
 
            
        
    
        
            
            
    
        
Rank: Senior Member
Joined: 9/24/2014(UTC)
Posts: 373
Thanks: 8 times
 
     
    
        
            
	      
                Seems that it isn't working right from the subdivide button.  Apply a subD level in the inspector and it works as it should.
            
  
         
     
 
    
        
            
     
    
        
            
        
     
 
    
        
     
 
            
        
    
                           
Punch! CAD 
 »  
ViaCAD & Shark 
 »  
Subdivision Modeling 
 »  
SUBDIVIDE A MESH TWICE AND IT WON'T CONVERT TO FACE 
 
    
        Forum Jump
         
Punch! CAD 
  ViaCAD & Shark 
   - News and Announcements 
   - General 
   - 2D Drafting 
   - Surface Modeling 
   - Solid Modeling 
   - Subdivision Modeling 
   - Rendering & Display 
   - Import/Export 
   - Tips and Tutorials 
   - Suggestions 
   - Gallery 
   - PowerPack 
   - Punch Lounge 
 
    
    You cannot  post new topics in this forum.
cannot  reply to topics in this forum.
cannot  delete your posts in this forum.
cannot  edit your posts in this forum.
cannot  create polls in this forum.
cannot  vote in polls in this forum.