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Presure Deform question (#4828)
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Joined: 12/30/2010(UTC) Posts: 126
Hi.
I have flat grid and wish to use on it Presure Deform to make it rounded like on attached file.
But I cannot do it, why?
I also tried Curve Deform but no good results.
Any ideas?
Thanks
Filip
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deform.slt
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round.png
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Might need to extrude it longer and split it with a surface that resembles that shape. I guess it depends how you would want the openings to look like. Either have the squares openings with straight edges or curved ones.
Also, where's your boarder?
rockyroad_us attached the following image(s):
deform.jpg
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FX 7-FXPro14-1650
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Rank: Senior Member
Joined: 12/30/2010(UTC) Posts: 126
Thanks for information and help.
So you also have not used Presure Deform. I just think it is impossible to use am I right? is it bug or just impossible to be done :confused:
I had used Blend once from x side once from y side and get result like from imagine above.
But truly I wanted to do it with Presure Deform.
Quote: Also, where's your boarder?
I just put it on forum without boarder.
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That was a fun thinking game, or procrastination exercise.
draw flat projection, grid and ellipse.
extrude outer ellipse
deform top face with pressure
extrude inner ellipse and grill fairly tall
subtract cityscape from deformed shape (blue solid)-
now, to get the cool radials to normals
convert top face to surface
thicken this surface (silver solid)
Magic thru technology.
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upinmygrill.jpg
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maybe a video.....look interesting!
METEORE DESIGN / KEKO Stand Jean-Francois Jacques, Industrial Designer SharkCad Pro V14 B1653 Platform macOS 14 Sonoma
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I think you need to work backwards to use pressure deform. It can't be done on the surface with the openings in place as your example. Software can't think right.
I think your best approach is to first use a cylinder and do pressure deform with shared faces tangent fixed or no tangency from the inspector if available as I'm doing this in sharkfx. after that you can just hollow it out, then subtract or cutout the solid to get the square openings.
Originally Posted by: Filip Thanks for information and help. But truly I wanted to do it with Presure Deform. I just put it on forum without boarder.
FX 7-FXPro14-1650
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Thank you all for interested of subject.
Like I wrote previously we have made it by blend.
Bellow is video which show how it was made.
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METEORE DESIGN / KEKO Stand Jean-Francois Jacques, Industrial Designer SharkCad Pro V14 B1653 Platform macOS 14 Sonoma
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Joined: 6/28/2008(UTC) Posts: 648
This could be done quite easily by using the Rail Revolve Surface tool.
http://screencast.com/t/CdtQcl7Os Martin.
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I got interesting and chaotic results by applying two bend along the curve at 90 one of each other, see pics and files, maybe the right combination keys can acquire the shape you want
Luis G.
[ATTACH]4761[/ATTACH]
[ATTACH]4762[/ATTACH]
[ATTACH]4763[/ATTACH]
[ATTACH]4764[/ATTACH]
[ATTACH]4765[/ATTACH]
File Attachment(s):
benshk.sfx
(723kb) downloaded 5 time(s). benshk2.sfx
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benshk.png
(260kb) downloaded 5 time(s). benshk2.png
(186kb) downloaded 5 time(s). benshk2a.png
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Ok, here is a better approach using combination of tools:
extrude the grid profile
bend along the curve two times, 90 degrees each arc (this produce a slightly deformed shape, not rounded
Cut solid with a line to get a flat surface of the bottom of the part
Offset top surface by 0
isolate that surfaces and make a thickness surface of it
Here the result
[ATTACH]4766[/ATTACH]
lgrijalva attached the following image(s):
benshk3.jpg
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It looks great, Thanks for share.
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