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Is there a way to un-blend an edge? For example, after getting close to a final model, all edges blended (generally 'constant blends, radial') if you want to make major changes and have to rebuild a region, it would be helpful to be able to undo a few blended edges. The alternative I see is to go back to an earlier model version (or backup) and start over some ways back in the design. Anyone have tricks to solve this?
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Joined: 2/19/2007(UTC) Posts: 128
Are the blends still available in the feature tree? You can parametrically alter from there. I know that can be problematic, especially if you use the blends in features later in the modeling process.
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If the history tree doesn't allow it, or if a solid is imported from externally, the criteria is generally that defeaturing can be done relatively simply when the feature is built on primitive faces: planar, cylindrical, spherical or conic. Otherwise, you generally have to rebuild the faces involved.
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Joined: 3/14/2007(UTC) Posts: 757
Rank: Senior Member
Joined: 2/28/2009(UTC)
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Location: in front of my Mac
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Wow, Thanks much. Guess I'll go back and read the manual again...
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METEORE DESIGN / KEKO Stand Jean-Francois Jacques, Industrial Designer SharkCad Pro V14 B1653 Platform macOS 14 Sonoma
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