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misterrogers  
#1 Posted : Friday, July 1, 2011 7:44:21 AM(UTC)
misterrogers

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Joined: 8/14/2009(UTC)
Posts: 444

I want to remove material from an edge of a block as shown: Can I do this without creating a profile and using the cutout-solid tool? I was hoping the Lip or Groove tool could handle this.. didn't work.
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ZeroLengthCurve  
#2 Posted : Friday, July 1, 2011 11:11:34 AM(UTC)
ZeroLengthCurve

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By "without creating a profile", do you mean:

-- without using a cylinder of desired diameter/radius to interference delete the unwanted material?

-- without using a radius swept down the path of the corner where the material can be exploded from or trimmed out?

It sounds that you want the tool to isolate and reverse the corner face material in maybe two steps:

-- select the corner face to be inverted
-- deflect or offset and radius the corner by the amount entered


That would indeed be a very fast tool... I haven't tried to do such work, so I haven't explored the existing tools for the capability.
misterrogers  
#3 Posted : Friday, July 1, 2011 12:23:33 PM(UTC)
misterrogers

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Joined: 8/14/2009(UTC)
Posts: 444

Originally Posted by: ZeroLengthCurve Go to Quoted Post
By "without creating a profile", do you mean:

-- without using a cylinder of desired diameter/radius to interference delete the unwanted material?

-- without using a radius swept down the path of the corner where the material can be exploded from or trimmed out?

It sounds that you want the tool to isolate and reverse the corner face material in maybe two steps:

-- select the corner face to be inverted
-- deflect or offset and radius the corner by the amount entered


That would indeed be a very fast tool... I haven't tried to do such work, so I haven't explored the existing tools for the capability.




You hit the nail on the head. Ideally I'd like with one tool, to be able to click on an edge or two intersecting faces and remove material along both axes with a given value for each.

It is not unlike the Groove tool except that it wouldn't remove material along the edge of the whole face only one edge.

This comes in handy for furniture so parts that meet have a small gap during finishing and therefore if parts don't get lined up perfectly during production, it doesn't look funny. Basically the small 1-2mm gap helps prevent the negative appearance of slightly misaligned parts. Since this occurs on all visible parts, it would save so much time having one tool to do this with one operation. I'm sure there may be other (better?) uses for other folks..
billbedford  
#4 Posted : Saturday, July 2, 2011 2:28:11 AM(UTC)
billbedford

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Joined: 2/19/2007(UTC)
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You can do this with the new push-pull tool in the new v8 beta.
zumer  
#5 Posted : Saturday, July 2, 2011 10:44:23 AM(UTC)
zumer

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Place a block by three points from one corner of your workpiece and subtract it. Finds its own workplane, parameters easy to assign in the data boxes.
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misterrogers  
#6 Posted : Saturday, July 2, 2011 11:38:45 AM(UTC)
misterrogers

Rank: Senior Member

Joined: 8/14/2009(UTC)
Posts: 444

Yeah the push pull would be very handy.. just place a line extending from one end to the other and push back a given distance.

Zumer - that's what I've been doing, but it just adds additional steps that I wish I didn't.. That's why I was hoping for a tool that requires only one step for time's sake alone.
zumer  
#7 Posted : Sunday, July 3, 2011 7:49:59 AM(UTC)
zumer

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You're right, it doesn't make sense that the tool button picture implies that it will treat an edge, not its actual face treatment.
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