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Tem  
#1 Posted : Friday, July 19, 2013 2:18:18 AM(UTC)
Tem

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I often get questions about STL resolution and settings to make parts using 3DPrinterX. I have had success printing STL files output from SharkFX several times. It would be good to be able to approximate a parts surface quality before printing it. An example is when I define the layer thickness as .025mm, which is quite smooth, versus layers at .1mm, which can be a little "steppy", lightly faceted. It is not apparent what a printed out surface will look like when staring at the "spaghetti" representation of a polygon surface before creating a STL file. SO, a better print preview in a shaded mode would be helpful, kinda like print preview with traditional ink/laser printing onto paper.
Thanks!
jlm  
#2 Posted : Saturday, July 20, 2013 8:03:54 AM(UTC)
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Originally Posted by: Tem Go to Quoted Post
I often get questions about STL resolution and settings to make parts using 3DPrinterX. I have had success printing STL files output from SharkFX several times. It would be good to be able to approximate a parts surface quality before printing it. An example is when I define the layer thickness as .025mm, which is quite smooth, versus layers at .1mm, which can be a little "steppy", lightly faceted. It is not apparent what a printed out surface will look like when staring at the "spaghetti" representation of a polygon surface before creating a STL file. SO, a better print preview in a shaded mode would be helpful, kinda like print preview with traditional ink/laser printing onto paper.
Thanks!


Yes Tem, previsualisation should be better.
With high number of facets, it doesn't display.
I usually set to 0.001mm deviation to do high resolution sla's...
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