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Tem  
#1 Posted : Friday, August 1, 2008 1:50:45 AM(UTC)
Tem

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Joined: 2/21/2007(UTC)
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I have been getting really bad export meshes from OBJ export from sharkfx. I did get an acceptable mesh exporting STL. The OBJ mesh had problems along rounds, especially edges that had compound curvature. The file was translated from a step file and then into an OBJ mesh.

Maybe a mesh should be created within SharkFX first then exported as OBJ?

Thanks all!

Tem
Tim Olson  
#2 Posted : Friday, August 1, 2008 9:43:35 AM(UTC)
Tim Olson

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Joined: 2/2/2007(UTC)
Posts: 5,447
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Tem wrote:
I have been getting really bad export meshes from OBJ export from sharkfx. I did get an acceptable mesh exporting STL. The OBJ mesh had problems along rounds, especially edges that had compound curvature. The file was translated from a step file and then into an OBJ mesh.

Maybe a mesh should be created within SharkFX first then exported as OBJ?

Thanks all!

Tem


Hi Tem

The OBJ exporter uses the display list facets. You can use different resolutions to increase/decrease facets. For more control, you can change object type to a mesh providing access to the facet parameters.

Tim
Tim Olson
IMSI Design/Encore
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