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Antoine  
#1 Posted : Tuesday, January 20, 2015 9:08:48 AM(UTC)
Antoine

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Joined: 10/14/2014(UTC)
Posts: 219
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Switzerland

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Hello,

Is it done with an option to force the gripper to normal, or perpendicular to the point where the surface in changes with this one?

Is there an option to avoid mistakenly choose points or surfaces in the background of the mesh?

Thank you.

Antoine
Tim Olson  
#2 Posted : Tuesday, January 20, 2015 10:51:14 AM(UTC)
Tim Olson

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Joined: 2/2/2007(UTC)
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Hi Antoine

>> Is it done with an option to force the gripper to normal, or perpendicular to the point where the surface in changes with this one?

When you select a mesh facet, the gripper is assigned normal to the facet. If you select a vertex, it uses the normal at the vertex.

>>Is there an option to avoid mistakenly choose points or surfaces in the background of the mesh?

I've been adding this into more of the tools. I do not have a option to turn on or off yet.


Tim
Tim Olson
IMSI Design/Encore
Antoine  
#3 Posted : Tuesday, January 27, 2015 7:12:27 AM(UTC)
Antoine

Rank: Senior Member

Joined: 10/14/2014(UTC)
Posts: 219
Man
Switzerland

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Quote:
When you select a mesh facet, the gripper is assigned normal to the facet. If you select a vertex, it uses the normal at the vertex.


No :(

at home, it does not work.

http://www.screencast.com/t/BqX9UcZxp

Antoine
Tim Olson  
#4 Posted : Tuesday, January 27, 2015 11:05:19 AM(UTC)
Tim Olson

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Joined: 2/2/2007(UTC)
Posts: 5,447
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Thanks Antoine for the video and heads up. I've updated this in build 1149 to take the facet normal instead of the average of the vertex normals.

Tim
Tim Olson
IMSI Design/Encore
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