I have seen this function demonstrated in high end systems and thought it would be a very handy function to have, I figured out a way to do it in Shark.
The attached images are of 3 basic objects being split by a plane that is saved on a separate layer, after the 3 objects are split the smallest segments are saved on their own layer and that layer is turned off.
Different views of an assembly can be shown by setting the gripper to the correct position, then selecting the curves that were used to sweep the plane and rotating them around the relevant axis, which is Z in the attached image.
I have done this in the Split image that is attached and coped each rotation to show the movement, in reality only one assembly would be shown and you would view different areas of the assembly by turning the splitting plane layer on and rotating the curves.
I realised I could leave the curves used to extrude the cutting surface on the same layer as the assembly that needs looking at.
The small segments and the extruded surface can be put on two separate layers and those layers are then turned off, that way the curves are always live.
Edited by user Sunday, April 10, 2016 1:20:17 AM(UTC)
| Reason: Curves can be left on main layer
Craig attached the following image(s):
Split.png
(159kb) downloaded 19 time(s). Assy.png
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