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Mogal  
#1 Posted : Sunday, October 7, 2012 7:06:04 PM(UTC)
Mogal

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Can someone take a look at this and tell me what went wrong, and hopefully how it can be fixed.
Seems like reference points for objects are WAY out to lunch.
When I first load it, the objects are half a mile away, and I have to zoom way in to it.
Once there, every now and then it 'shoots' me back out again, where I have to zoom back in...

I have no idea how it happened, and have no idea how to fix it.

I could really use a "Do's and Dont's" when building things...

Thanks
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jb2953  
#2 Posted : Sunday, October 7, 2012 7:28:57 PM(UTC)
jb2953

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I am looking at it know and i don't see a problem. What is it?

Jim
jb2953  
#3 Posted : Sunday, October 7, 2012 7:31:51 PM(UTC)
jb2953

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I was just looking at again and it disappeared in Trimetric but it is there in isometric.
Mogal  
#4 Posted : Sunday, October 7, 2012 9:25:27 PM(UTC)
Mogal

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Originally Posted by: Mogal Go to Quoted Post
When I first load it, the objects are half a mile away, and I have to zoom way in to it.
Once there, every now and then it 'shoots' me back out again, where I have to zoom back in...


Try to take an object and place it in an exact spot.
I use my center wheel to rotate the screen, sometimes
when I click the wheel to rotate, everything disapears, and
I have to zoom way out, then back into the object...
I can not place an object in an exact spot anymore
rockyroad_us  
#5 Posted : Sunday, October 7, 2012 11:10:23 PM(UTC)
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I confirm. I opened this in sharkfx and when using the dynamic rotate command, everything disappears. Weird.

My guess it is all those construction lines since I don't use them.
FX 7-FXPro14-1650
MacPro 11.7.4
2x2.8GHz Quad Xeon 32GB
NVIDIA 4 K5000 4GB
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zumer  
#6 Posted : Monday, October 8, 2012 6:03:41 AM(UTC)
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If you zoom all, it gives that expanded view that doesn't show the printer, so I assume there's a stray object a long way away from it, although I haven't been able to select whatever it is and zoom select to find it. But your printer is located at the origin, so just put a selection fence around the origin and zoom selection. Then export the selection as a new file (or replace the current file under the same name), that'll exclude the black hole and zoom all will only show the printer, inadvertant zoom through swinging it around will be the same.
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Mogal  
#7 Posted : Monday, October 8, 2012 10:33:34 AM(UTC)
Mogal

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So any idea what would cause that to happen?
And some of the co-ords of parts are way off.
(looks like you've fixed it though)

I really need to understand what I did wrong, so I don't do it in the future!
Any ideas?
Is what I have a 'dirty design'? was something not made correctly?
I seem to have such a hard time with this, and I have NO idea how some
can pull off such amazing things with Viacad. I think my 3D printer is pretty basic,
and I have so many issues with it... sigh....

I also noticed that your VC3 file is 1.37MB, whereas the one I uploaded is 1.09MB
What did you do? just highlight and export?

Thanks
lgrijalva  
#8 Posted : Monday, October 8, 2012 12:16:58 PM(UTC)
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the problem is that you have a solid translate far away and separate from the main assembly, so what happens is that you can not see all the parts cause on perspective are so small for the view.

Move, hide or delete that translate solid will back the things ton normal state.

I did try twice to upload the file corrected but forum systems upload fails for some reason

Luis G
Luis G
Industrial Designer
MacOSX Ventura 13.6.4
User since Concepts Unlimited
SharkCad 14
www.miditec.com.mx
www.diferro.com
Mogal  
#9 Posted : Monday, October 8, 2012 2:02:51 PM(UTC)
Mogal

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Originally Posted by: lgrijalva Go to Quoted Post
the problem is that you have a solid translate far away and separate from the main assembly, so what happens is that you can not see all the parts cause on perspective are so small for the view.

Move, hide or delete that translate solid will back the things ton normal state.

I did try twice to upload the file corrected but forum systems upload fails for some reason

Luis G


But how did it get there?
I know I did not put it there! It was part of the assembly...

I had found it once or twice and moved it back, saved the file, but on a reload,
the object was back out in the boonies....

I just don't understand whether its my (poor?) abilities of drafting or the software glitching?
lgrijalva  
#10 Posted : Monday, October 8, 2012 2:25:26 PM(UTC)
lgrijalva

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could be both, if you move objects with the gripper, some times lost relationships act weird, gripper still have bugs, I prefer to use move command instead when moving groups or complex parts with several relationships (that it seem to be your part's case) to avoid this weird glitches, I also delete often relationships on objects since shark/viacad have very nice local edit features (delete faces, move faces, holes, etc.) so in most cases the objects history is no longer needed.


Originally Posted by: Mogal Go to Quoted Post
But how did it get there?
I know I did not put it there! It was part of the assembly...

I had found it once or twice and moved it back, saved the file, but on a reload,
the object was back out in the boonies....



I just reopen the file i modify and doesn't have that issue, try to cut/paste that part if you don longer need its History

Luis G.
Luis G
Industrial Designer
MacOSX Ventura 13.6.4
User since Concepts Unlimited
SharkCad 14
www.miditec.com.mx
www.diferro.com
zumer  
#11 Posted : Monday, October 8, 2012 2:53:20 PM(UTC)
zumer

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The file's been viewed in Shark 8 and saved to V7, then saved as VC 7. The file size difference is something to do with that, I expect.
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