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Art  
#21 Posted : Sunday, July 13, 2008 7:06:25 PM(UTC)
Art

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Because of the earlier comment I was working on R12. R2004 works much better, but still not all elements.

How big are the files that you import successfully?

Art

Macintell Shark FX
ttrw  
#22 Posted : Tuesday, July 15, 2008 4:42:23 AM(UTC)
ttrw

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Art wrote:

How big are the files that you import successfully?


Art,

that's a good question, because most of my 'big models' are built in Solidworks only. I'm still a "beginner" to Shark/ VC so to speak. So I have yet to build anything substantial as such. For a yardstick, how many parts (or 'size') would you be referring to?
Art  
#23 Posted : Tuesday, July 15, 2008 8:07:09 AM(UTC)
Art

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I may be hard to compare. When the files are Shark Native, they are rarely smaller than 25mb sometimes 75mb. If I export them they are something like 125k OK, not quite that small. Perhaps that is my problem. If I exported them, then converted to dxf perhaps they would be small and with extraneous information.

Any ideas anyone?

Art

Macintel Shark FX
ttrw  
#24 Posted : Tuesday, July 15, 2008 2:47:18 PM(UTC)
ttrw

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Art, there is no harm in trying :)

Do post your results as well.

Tom
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