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Art  
#21 Posted : Wednesday, March 28, 2012 12:24:21 PM(UTC)
Art

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Thanks for the note. NickB made the same suggestion. I tried their settings and tried changing some parameters and I still get lousy models.

Does anyone get fine models using FX v7?

Art
rockyroad_us  
#22 Posted : Wednesday, March 28, 2012 2:35:33 PM(UTC)
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I've done a few 3d prototypes.

It takes practice to get it right. Playing with the setting helps.
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FX 7-FXPro14-1650
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Art  
#23 Posted : Wednesday, March 28, 2012 2:37:52 PM(UTC)
Art

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Great, what were your settings? Do you know how large the stl file was?

Art
rockyroad_us  
#24 Posted : Wednesday, March 28, 2012 3:55:06 PM(UTC)
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One of the files was 11MB. I don't recall the settings on these.

You have to play with them. I do use glc_player to confirm the surface quality since sometimes the stl converter acts up.

Obviously, the bigger the file the nicer the surface quality.
FX 7-FXPro14-1650
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billbedford  
#25 Posted : Thursday, March 29, 2012 3:29:29 AM(UTC)
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I have been using:-
Surface Deviation: 0.03
Normal Deviation: 0
Edge length: 3
Aspect Ratio: 0
STL Facets: ON

The STL files are usually scaled by 0.3333 after fixing.

These values are eased on very large file to be within Shapeways' million facet limit.
rockyroad_us  
#26 Posted : Thursday, March 29, 2012 7:20:54 AM(UTC)
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this is one of my settings,
Binary selection

Surface Deviation: 0
Normal Deviation: 1.5
Edge length: .01
Aspect Ratio: 6.0

You can play with edge length to reduce the file size. the greater the number the smaller the file.
FX 7-FXPro14-1650
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2x2.8GHz Quad Xeon 32GB
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Art  
#27 Posted : Thursday, March 29, 2012 10:29:49 AM(UTC)
Art

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Guys,

Thanks you so much for you help. Either way I make the settings I end up with a 1.2 MB file that is facetted.

I then made a 10" sphere and used both rockyroad's and billbedford's setting and both times ended up with a 70kb file. Both times with the stl box checked.

Can you guys replicate this? I would really appreciate it.

Is there a possibility this is a problem with 968? My Computer (I am on a Mac)?

Art

Shark FX 7
rockyroad_us  
#28 Posted : Thursday, March 29, 2012 10:38:55 AM(UTC)
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Be sure to hit the update button to recalculate the facets/triangles after you change the settings.
FX 7-FXPro14-1650
MacPro 11.7.4
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Art  
#29 Posted : Thursday, March 29, 2012 10:56:01 AM(UTC)
Art

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Your settings gave me 1368 facets and 686 vertices, Bill's gave me 2456 facets and 1232 vertices both 70K.

Do you get the same number for a 10" sphere?

Thanks in advance,

Art
rockyroad_us  
#30 Posted : Thursday, March 29, 2012 11:20:30 AM(UTC)
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With the default settings, I get 58472 facets for a 10" sphere.

With my settings, It won't do it since it is a big sphere. I think size of part matters.
FX 7-FXPro14-1650
MacPro 11.7.4
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Art  
#31 Posted : Thursday, March 29, 2012 11:35:06 AM(UTC)
Art

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So there is something wrong here. Thanks so much for doing this, I will contact support.


Art
rockyroad_us  
#32 Posted : Thursday, March 29, 2012 11:40:02 AM(UTC)
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If you change the surface deviation to 1 I get twice the amount.

Be sure to hit update. I have noticed that when I do an .stl it retains the previous settings.
FX 7-FXPro14-1650
MacPro 11.7.4
2x2.8GHz Quad Xeon 32GB
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awieneke  
#33 Posted : Wednesday, April 11, 2012 6:54:57 AM(UTC)
awieneke

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Joined: 2/22/2008(UTC)
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for my rings and other jewelry pieces:

edges:0.15
surfacedivision: 0.001
rest: default

this is fine for waxprints but sometimes to big filesize for shapeway.


Sometimes in ViaCad pro i have the problem, it will not facette the object.
I open it with shark LT an it works.
I have no idea why.
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