Punch! CAD
»
ViaCAD & Shark
»
Solid Modeling
»
Resetting origin correct to workplane
Rank: Guest
Joined: 5/28/2015(UTC)
Posts: 12
Thanks: 1 times
I have unintentionally rotated my model out of position in all three axes. How can I realign my model, or relocate the origin, to be correct for the normal planes? All the Best, Doug White
Rank: Senior Member
Joined: 2/2/2007(UTC)
Posts: 5,447
Was thanked: 502 time(s) in 353 post(s)
Hi Doug
I think you can do this with the translate and 3 Point rotation tools. Use the translate to position the origin. Then use the 3 point rotation tool twice to align two axis.
Video
https://youtu.be/1GLF2LYvrMA Tim
Edited by user Thursday, September 3, 2015 4:23:57 PM(UTC)
| Reason: Not specified
Tim Olson IMSI Design/Encore
Rank: Senior Member
Joined: 5/23/2012(UTC)
Posts: 274
Thanks: 13 times Was thanked: 13 time(s) in 10 post(s)
There is a downside to this, which can cause big problems when you keep on working on the part after changing the origin: When you do this with a unified solid, that if you would remove the unification (Concept Explorer->Features->remove Union), all separate solids will jump back to the place they were before they were unified, except for the solid that was selected for translation. I would actually classify this behaviour as a bug, as I don't see the reason why someone would want this. Or is it intentional?
Punch! CAD
»
ViaCAD & Shark
»
Solid Modeling
»
Resetting origin correct to workplane
Forum Jump
Punch! CAD
ViaCAD & Shark
- News and Announcements
- General
- 2D Drafting
- Surface Modeling
- Solid Modeling
- Subdivision Modeling
- Rendering & Display
- Import/Export
- Tips and Tutorials
- Suggestions
- Gallery
- PowerPack
- Punch Lounge
You cannot post new topics in this forum.
You cannot reply to topics in this forum.
You cannot delete your posts in this forum.
You cannot edit your posts in this forum.
You cannot create polls in this forum.
You cannot vote in polls in this forum.