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I would appreciate any input given as to best practices in generating 3D layouts. A short background is that I work in a simpler environment of rectangular tubing, square tubing, angle iron etc. Parts are typically all cut and welded rather than bent configurations. 1. Question in layint out a tube. My norm is to generate a rectangular polygon for O.D., a rectangular polygon for I.D., extrude part to length. After doing this parts are many time replicated throughout a drawing. I find that the original polygon does not necessarily copy with the extrusion and sometimes creates issues with snaps etc. Is it best to delete these polygons after the extrusion is created, isolate them to a hidden layer, make sure they copy with all parts? What would be the best procedure and why? 2. What is best practice to group components together? Use grouping, layers? I have worked a lot in 2D CAD but fairly new to 3D. I have become semi proficient with ViaCad and really like the way it works. I am just looking for the best way to use the system. Thank you in advance for your assistance. Sincerely, Chris Williams
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I think that modeling the things you describe would be done efficiently with block primitives, there'd be no issues with associated profiles, dimensions driven by the data boxes. You could fillet the edges and shell their wall thickness if that level of sophistication is necessary, my own experience is that it wouldn't be for production drawings, possibly for presentation.
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After creating an object based on splines, lines and circles I usually copy the final solid to a new layer and continue work there. Rather than rely on associativity I copy things to new layers often, this way I keep a sort of history and it's easy to go back a few layers if I need to change something, then recreate from there. I'm sure it's not what is intended but it works for me.
Claus
Edited by user Sunday, September 13, 2015 2:04:20 AM(UTC)
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