Originally Posted by: Tim Olson That is awesome!!! Did you use Shark FX for the rendering?
Tim
Hi again Tim, I did a small test to get an idea of Sharks render capability (snowed in).
Programs like Blender are now using the GPU for rendering and it is much faster than the CPU, I used the car as a test subject to highlight the difference.
Blender car test, GPU = 49 seconds CPU = 7 minutes 36 seconds (Shark would take hours if the floor option was used).
The Gibson figures for Blender are GPU = 28 seconds CPU = 3 minutes 46 seconds.
Shark rendered the Gibson in 52 seconds Raytrace (shadows, anti-alias, Use anti-alias feature following) no floor option, quality and ease of material use was very good.
When I tried to use a drop shadow Shark would not complete the render, it got to 99% of the first pass and stayed like that, after 25 minutes of no action I had to force close Shark.
Not being able to abort a render with the escape key is a huge problem as Shark does not record the last save when it crashes or is forced to close.
I could not render the Gibson logo as it is an image, can Shark render images?
Edited by user Sunday, January 17, 2016 8:40:46 AM(UTC)
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