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Creating a SubD suitable mesh from simple 3D models
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Hi,
I've been trying to convert pretty simple 3D Shark FX models into meshes for SubD modeling.
The "change object type" command wil create a mesh but these meshes seem really unwieldy - please see attached screenshots.
The dialog box provides a combination of parameters but I do not know how to set them to produce a clean and simple SubD mesh.
If there is a way to do that, I'd really appreciate some pointers as this would be a very useful tool to me, and perhaps many others. I can see that SubD modeling can be very powerful.
Thanks.
Mark
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Have you used the update button?
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Yes, I have. The problem is how to set the parameters without endless trial and error.
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>> The dialog box provides a combination of parameters but I do not know how to set them to produce a clean and simple SubD mesh.
Hi Mark
The Convert To Mesh option creates a facetted body with all triangles or a mixture of triangles & quads. There is not an option to create a quad only mesh.
The Mixed/Fringe 1 option will produce the most quads, but not all quads. This creates triangle facets along all face boundaries(the "fringe"). Attached is an image with Fringe1 and Fringe2 faceting.
I think a clean simple SubD mesh would be all smoothly flowing quads. Something you would get from using SubD tools to create the model.
PowerPack has a bunch of tools to manipulate meshes. I use them to tweak meshes into better subd models for conversion to solids. But it is far from automatic . There are apps out there that will create a good "automatic" SUBD mesh from an arbitrary mesh such 3d-coat or z brush. They use a technique called remeshing which rebuilds a subd mesh from an existing mesh.
This link below has some videos showing some of the techniques I've found useful including a video about Retopology and 3D-Coat that might be of interest.
http://masterviacad.com/powerpackoverview/ppvideos/ppvideos.html Tim
Edited by user Friday, February 26, 2016 1:51:42 PM(UTC)
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Tim Olson IMSI Design/Encore
1 user thanked Tim Olson for this useful post.
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Thanks, Tim, understood. I had the feeling that with better skills with SubD tools it would be fairly easy to create a clean model. Thanks for the link as well.
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