I left in place the deck surface, starboard side shell, frames, stations, and the forward transverse bulkhead at frames 326 and 422.
If yo want to reproduce the transverse bulkheads the way i did:
-- ruled surface, at Fr/Station 326 and the line at the closest Station for port and for starboard.
-- ruled surface on the after line if the two, from port to starboard. the surface generates/sweeps up along the extents of the curves. Do the same for the forward line.
-- ruled surface on top of the two surfaces, using not lines, but the surface edge to create the top of the bulkhead
-- Stitch the 5 surfaces
if you want to, verify properties and assigned mild steel or something with a density of 516.6720 lbs/ft3 (or, if you prefer kg/m3, 8276.29151)
My dillemma is that the surfaces i create at the ft-stations/stations-feet curves don't always join. Even when they do, each successive join takes longer and longer to complete. Then, to mirror them to arrive at a contained structure takes more time.
Later, i'll want to sweep in some longitudinals and transverses, and it would be ideal if i use L stiffeners swept along a curve, maintaining an assigned height above the plate, and terminating just shy of the fore and aft bulkheads, with an angle cut to the ends.
But, for now, i need that deck plate to automagically follow the curve of the hull.
It would be stellar if VC could interpolate or interpret that the stations --if given surface-- would be the intersection point for the surfaces, and that a thickened plated that is thrown in the direction of up or of down should remain associated to the skin surface of the sideshell.
I gave in to joining each line segment, but that in this case is, well, over 60 segments just for port and starboard, and unfortunately, at the area of the sideshell and bulkhead, VC took to curving the lines rather than joining the up. That would create a surface larger than the intended containing boundaries. Fortunately, the TVBHD (transverse bulkheads) are surfaces and solids of easier construction, so only single lines resulted.
Now, some of you wondering why or advising me about tools to arrive at volumes... here's why i don't want to get into making and destroying solids: Later, that side shell will have at 3 or 4 foot intervals a number of sideshell stiffeners, or L-shaped girders running from top down. I may draw them continuous (not correct, nor ideal) or break them up every deck with 6 inches of spacing between deck and flange and overhead and flange. They are easy enough to create using the sweep tool. I'll make them solids. Those solids should be detectable inside the measured volume (fuel, potable water, fresh water, lube oil, whatever, doesn't matter what is in the tank. I'm not doing fuel density/cost/combustibility calcs, just volume for seawater, and later i can compensate for water type, temperature, etc, or leave that for naval buffs to drool over...) and then be subtracted from the measured volume.
So, it would be even stellarly fantastic if VC could detect the boundaries of dissimilar, intruding or penetrating objects and internally do the boundary cut and spare the user of drawing in inaccurate geometry and possibly forgetting to remove it from the model.
Of course, asking for this could help more than just me. Civil engineers might want to calculate water pressure/static head on a fuel or tank spill containment at a rail yard or airport or power station . If they draw in tank tower of say 30 feet and a given diameter, they might want to QUICKLY know the volume of that tank and how big a concentric barrier to design. Experts probably can do that on the back of an envelope... i wouldn't attempt it, hehehe. But, not having to draw a solid, not having to shell it, not having to balloon the model, not having to .... well, such things are wonderful to have as reality...
Anyway, you can see that the model is ~7.5MB (AND FAILS to upload...)... JUST for this much content...
DAMMIT, the 4.2MB file won't even upload... Have to settle on a jpg...
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