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jbskaggs  
#1 Posted : Saturday, September 17, 2016 9:46:37 AM(UTC)
jbskaggs

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I have this happen in both v 9 and in beta 10. But I have not seen anybody else have this issue.But it happens to me all the time.

When I grab and ctrl copy a part. Sometimes it makes an instance and it keeps the part name. Sometimes it deletes the original part's name and does not make an associative instance but new parts.

Here is the exact steps I did that causes this:

1. I make a box. Give it a name.
2. Copy the box and the name remains both on the original and the instance.
3. Then I copy or move the instance, and mirror them and I lose the names and then I have 3 dis-associated parts and the names are gone replaced with part numbers. This happens sporadically- not every time.


I provided the file for the job I am working on. The four frames on the ends look different but they are all copies of the first frame. If we look just at the posts- you will see the first four posts have the name "P1-Posts", then the next three have the name "Translate####" and the then next two have "Part####" and the last has "P1-Posts"

but they all are copies of each other. The only difference are the posts on one side (the ones with the messed up names) are mirrors of the other side.

As piecemarks are extremely important in a furniture shop, I need to know am I causing this? Or is this a bug?

JB

Edited by user Saturday, September 17, 2016 9:51:59 AM(UTC)  | Reason: Not specified

File Attachment(s):
clubhouse.vcp (323kb) downloaded 9 time(s).

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jbskaggs  
#2 Posted : Saturday, September 17, 2016 9:56:27 AM(UTC)
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If you hide all the layers but "end frames" you will see just the frames we are talking about.
jbskaggs  
#3 Posted : Saturday, September 17, 2016 10:35:06 AM(UTC)
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I found that whenever I do a mirror- it renames the piece.

Is there a way to retain the names, when a mirror is performed?
jbskaggs  
#4 Posted : Saturday, September 17, 2016 10:48:46 AM(UTC)
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Originally Posted by: jbskaggs Go to Quoted Post
I found that whenever I do a mirror- it renames the piece.

Is there a way to retain the names, when a mirror is performed?


It seems if I don't hold "ctrl" when I mirror or rotate it changes all the names and creates new parts not an associated instance.

I hope that is the solution.

Tim Olson  
#5 Posted : Saturday, September 17, 2016 12:24:38 PM(UTC)
Tim Olson

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>>Is there a way to retain the names, when a mirror is performed?


I updated the next build 1305 to preserve user defined names for BOM for gripper, translate, scale, mirror, rotate copies.

Tim


Tim Olson
IMSI Design/Encore
jbskaggs  
#6 Posted : Saturday, September 17, 2016 2:55:11 PM(UTC)
jbskaggs

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Originally Posted by: Tim Olson Go to Quoted Post
>>Is there a way to retain the names, when a mirror is performed?


I updated the next build 1305 to preserve user defined names for BOM for gripper, translate, scale, mirror, rotate copies.

Tim




You keep giving me good news!
jbskaggs  
#7 Posted : Sunday, September 18, 2016 2:32:51 PM(UTC)
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In build 1305 It does not retain the names on rotate or mirror:


Secondly. When I was checking my frame I found a missing piecemark again... one that I had fixed. So I reworked it and I found if I do a "Ctrl" + rotate or "Ctrl" +mirror or mirror link. It retains the piece mark till I move or translate the item. Then they are gone.

See attached posts:

Edited by user Sunday, September 18, 2016 3:11:21 PM(UTC)  | Reason: Not specified

File Attachment(s):
clubhousev3.vcp (495kb) downloaded 9 time(s).
clubhousev3after miror.vcp (508kb) downloaded 8 time(s).
clubhousev3after rotate.vcp (565kb) downloaded 7 time(s).

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macnavi  
#8 Posted : Tuesday, September 20, 2016 5:02:10 PM(UTC)
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This has been an issue since the introduction of v9. It only works as expected, ie keeping its name, in v8. Has been reported before, but I guess if it was an easy fix, it would already have happened.
My model steam trams at Tramfabriek.nl

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