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la mouche  
#1 Posted : Tuesday, February 9, 2010 9:15:20 AM(UTC)
la mouche

Rank: Senior Member

Joined: 3/14/2007(UTC)
Posts: 757

hello,

This interface is fairly standard, but it quickly shows all the info on materials used.

I think SharkFX must meditate on this

Antoine
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Jean-Francois Jacques  
#2 Posted : Tuesday, February 9, 2010 9:27:42 AM(UTC)
Jean-Francois Jacques

Rank: Senior Member

Joined: 11/25/2009(UTC)
Posts: 833
Canada

Thanks: 2 times
Was thanked: 29 time(s) in 21 post(s)
Definitely, for me, the geometry builder interface of Shark is one of the best = pleasure to use. But the rendering interface is very poor. Hard to find the associate material/texture/HDR with the scene and objects. I think, Tim and his Developer Team did not spend too much time in this area. A lot of good example exist. I use Cinema 4D for my rendering and it's very easy and very fast to see all materials in association with objects.
METEORE DESIGN / KEKO Stand
Jean-Francois Jacques, Industrial Designer
SharkCad Pro V14 B1653
Platform macOS 14 Sonoma
la mouche  
#3 Posted : Tuesday, February 9, 2010 9:34:12 AM(UTC)
la mouche

Rank: Senior Member

Joined: 3/14/2007(UTC)
Posts: 757

full agree with you JF
la mouche  
#4 Posted : Wednesday, February 17, 2010 3:22:16 AM(UTC)
la mouche

Rank: Senior Member

Joined: 3/14/2007(UTC)
Posts: 757

oulala fabulous ergonomy :)



http://cheetah3d.com/download/v...ls/material_tutorial.mov

Antoine
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la mouche  
#5 Posted : Wednesday, March 30, 2011 6:36:35 AM(UTC)
la mouche

Rank: Senior Member

Joined: 3/14/2007(UTC)
Posts: 757

Tim?

are you a possible evolution for this? in the future version?

Antoine
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