Punch! CAD
»
ViaCAD & Shark
»
Subdivision Modeling
»
SUBDIVIDE A MESH TWICE AND IT WON'T CONVERT TO FACE
Rank: Senior Member
Joined: 3/21/2017(UTC)
Posts: 953
Thanks: 46 times Was thanked: 321 time(s) in 213 post(s)
I have a little mesh, which has 363 faces. Subdivide it once, and it'll allow me to right click and change object type to faces. Do it twice and it won't. Only once subdivided twice, the mesh analysis tells me it's still 363 faces. So which is wrong, the analysis, or the right click change object type?
Edited by user Saturday, December 29, 2018 3:58:02 PM(UTC)
| Reason: Not specified
Rank: Senior Member
Joined: 9/24/2014(UTC)
Posts: 373
Thanks: 8 times Was thanked: 104 time(s) in 85 post(s)
Works for me. The facet count ramps up with subdivision applied as expected and the option to convert is available until the facet count exceeds 3K. That's the reason PowerPack Pro has convert to nurbs. PC here, Win 10. TurboCAD Pro and even FreeCAD can convert facet objects or meshes with much higher counts to solids or solid meshes, if you've a particular use for it.
Edited by user Sunday, December 30, 2018 8:14:15 PM(UTC)
| Reason: Not specified
Rank: Senior Member
Joined: 3/21/2017(UTC)
Posts: 953
Thanks: 46 times Was thanked: 321 time(s) in 213 post(s)
Hi Murray, Sorry this is version 11, so in power pack Pro you don't have mesh to nurb anymore, it's gone in version 11. I'll try and do a video today and post it. Cheers
Rank: Senior Member
Joined: 3/21/2017(UTC)
Posts: 953
Thanks: 46 times Was thanked: 321 time(s) in 213 post(s)
I tried this in both Shark and V11 and neither count went up, although it did allow me to change things to faces on a different mesh. So if you draw a basic mesh shape and then sub divide the facet count changes?
Rank: Senior Member
Joined: 9/24/2014(UTC)
Posts: 373
Thanks: 8 times Was thanked: 104 time(s) in 85 post(s)
Yes. If you create a cube and repeatedly subdivide, it becomes a progressively closer approximation to a sphere, as if you were repeatedly chamfering all of its edges, which logically creates additional faces.
Rank: Senior Member
Joined: 3/21/2017(UTC)
Posts: 953
Thanks: 46 times Was thanked: 321 time(s) in 213 post(s)
So is this something else which isn't working right?
Edited by user Tuesday, January 1, 2019 11:56:36 PM(UTC)
| Reason: Not specified
File Attachment(s):
ScreenCapture_2019-1-2 06.09.01.mp4
(3,066kb) downloaded 14 time(s). You cannot view/download attachments. Try to login or register.
Rank: Senior Member
Joined: 9/24/2014(UTC)
Posts: 373
Thanks: 8 times Was thanked: 104 time(s) in 85 post(s)
Seems that it isn't working right from the subdivide button. Apply a subD level in the inspector and it works as it should.
Punch! CAD
»
ViaCAD & Shark
»
Subdivision Modeling
»
SUBDIVIDE A MESH TWICE AND IT WON'T CONVERT TO FACE
Forum Jump
Punch! CAD
ViaCAD & Shark
- News and Announcements
- General
- 2D Drafting
- Surface Modeling
- Solid Modeling
- Subdivision Modeling
- Rendering & Display
- Import/Export
- Tips and Tutorials
- Suggestions
- Gallery
- PowerPack
- Punch Lounge
You cannot post new topics in this forum.
You cannot reply to topics in this forum.
You cannot delete your posts in this forum.
You cannot edit your posts in this forum.
You cannot create polls in this forum.
You cannot vote in polls in this forum.