logo
NOTICE:  This is the new PunchCAD forum. You should have received an email with your new password around August 27, 2014. If you did not, or would like it reset, simply use the Lost Password feature, and enter Answer as the security answer.
Welcome Guest! To enable all features please Login or Register.

Notification

Icon
Error

Options
Go to last post Go to first unread
flatpack  
#1 Posted : Saturday, August 17, 2019 6:03:27 PM(UTC)
flatpack

Rank: Senior Member

Joined: 9/29/2014(UTC)
Posts: 269

Thanks: 103 times
Was thanked: 18 time(s) in 14 post(s)
Anyone have any experience with modeling a tufted look?

I'm trying to figure out a rapid way to model tufting on sofas or chairs.

Would be just for rendering purposes, but a texture of tufting isn't going to cut it..

I attached this diamond pattern here just as an example..

Thanks in advance.
flatpack attached the following image(s):
Tufted sofa.png (189kb) downloaded 3 time(s).

You cannot view/download attachments. Try to login or register.
digitalphaser  
#2 Posted : Sunday, August 18, 2019 4:22:43 AM(UTC)
digitalphaser

Rank: Senior Member

Joined: 4/17/2015(UTC)
Posts: 256
Man
Germany
Location: Berlin

Thanks: 17 times
Was thanked: 72 time(s) in 51 post(s)
Hi,
Once I modeled a chair with such a tufted back. I modeled a chair with Shark and quilted upholstery with mesh modeler(in my case Silo 3D).
If you do it for visualization(renderin), then zBrush+MeshEditor combination is ideal for such tasks.

The VC/Shark does not have suitable tools for this. Shark's Mesh Tool is too poor. With Net Surface is probably possible. But I don’t think it will be easy. In addition, this is diamond-shaped pattern.... :( Difficult!

The most likely option is a normal surface modeling. But it will be long and difficult too.


digitalphaser attached the following image(s):
tufted_surface.jpg (152kb) downloaded 8 time(s).

You cannot view/download attachments. Try to login or register.
thanks 1 user thanked digitalphaser for this useful post.
flatpack on 8/18/2019(UTC)
GARLIC  
#3 Posted : Sunday, August 18, 2019 4:45:31 AM(UTC)
GARLIC

Rank: Guest

Joined: 5/8/2015(UTC)
Posts: 165
Man
Germany

Thanks: 506 times
Was thanked: 84 time(s) in 53 post(s)
What about the "Pressure Deform" function ? by creating a surface to a defined boundary and apply
a pressure, one has to try different "gain" values to obtain the desired shapes.... just my 2 cts
-regards-
G.
thanks 1 user thanked GARLIC for this useful post.
flatpack on 8/18/2019(UTC)
flatpack  
#4 Posted : Sunday, August 18, 2019 9:27:47 AM(UTC)
flatpack

Rank: Senior Member

Joined: 9/29/2014(UTC)
Posts: 269

Thanks: 103 times
Was thanked: 18 time(s) in 14 post(s)
Originally Posted by: digitalphaser Go to Quoted Post

The most likely option is a normal surface modeling. But it will be long and difficult too.


Thanks! I only need it for rendering/visualization. I thought about using surfaces but it seems really complex as you've pointed out. I wish the mesh tools were a bit easier. They do have so much potential considering theyre conveniently built right into the program.



flatpack  
#5 Posted : Sunday, August 18, 2019 9:31:21 AM(UTC)
flatpack

Rank: Senior Member

Joined: 9/29/2014(UTC)
Posts: 269

Thanks: 103 times
Was thanked: 18 time(s) in 14 post(s)
Originally Posted by: GARLIC Go to Quoted Post
What about the "Pressure Deform" function ? by creating a surface to a defined boundary and apply
a pressure, one has to try different "gain" values to obtain the desired shapes.... just my 2 cts
-regards-
G.




Awesome suggestion – thanks Garlic! I also thought about "Insert Knots" to the surfaces to push/pull various areas in and out.

thanks 1 user thanked flatpack for this useful post.
GARLIC on 8/18/2019(UTC)
flatpack  
#6 Posted : Sunday, August 18, 2019 9:35:06 AM(UTC)
flatpack

Rank: Senior Member

Joined: 9/29/2014(UTC)
Posts: 269

Thanks: 103 times
Was thanked: 18 time(s) in 14 post(s)
Originally Posted by: digitalphaser Go to Quoted Post
Hi,
With Net Surface is probably possible. But I don’t think it will be easy. In addition, this is diamond-shaped pattern.... :( Difficult!





Could you please explain how to get started with this method? Or if you could point me to an existing tutorial? I am not certain how to get those circles to connect to the Net lines. Thank you!
UGMENTALCASE  
#7 Posted : Sunday, August 18, 2019 10:53:13 AM(UTC)
UGMENTALCASE

Rank: Senior Member

Joined: 3/21/2017(UTC)
Posts: 953
Man
United Kingdom

Thanks: 46 times
Was thanked: 321 time(s) in 213 post(s)
If you are using V10 do you still have the deform face tool? Would that work?
flatpack  
#8 Posted : Sunday, August 18, 2019 2:14:48 PM(UTC)
flatpack

Rank: Senior Member

Joined: 9/29/2014(UTC)
Posts: 269

Thanks: 103 times
Was thanked: 18 time(s) in 14 post(s)
Originally Posted by: UGMENTALCASE Go to Quoted Post
If you are using V10 do you still have the deform face tool? Would that work?



Yeah I'm using SharkCAD v10. It has Pressure Deform, Curve Deform, Point Deform. I don't see a Face Deform... maybe Pressure is it?

THanks!
digitalphaser  
#9 Posted : Sunday, August 18, 2019 3:22:43 PM(UTC)
digitalphaser

Rank: Senior Member

Joined: 4/17/2015(UTC)
Posts: 256
Man
Germany
Location: Berlin

Thanks: 17 times
Was thanked: 72 time(s) in 51 post(s)
Originally Posted by: flatpack Go to Quoted Post
Originally Posted by: digitalphaser Go to Quoted Post
Hi,
With Net Surface is probably possible. But I don’t think it will be easy. In addition, this is diamond-shaped pattern.... :( Difficult!


Could you please explain how to get started with this method? Or if you could point me to an existing tutorial? I am not certain how to get those circles to connect to the Net lines. Thank you!


Here's a short video with a basic diamond mesh. For a better result, you will certainly need more splines.

https://youtu.be/JKqMsBV15Ok
thanks 1 user thanked digitalphaser for this useful post.
flatpack on 8/19/2019(UTC)
murray  
#10 Posted : Sunday, August 18, 2019 7:41:33 PM(UTC)
murray

Rank: Senior Member

Joined: 9/24/2014(UTC)
Posts: 373
Australia

Thanks: 8 times
Was thanked: 104 time(s) in 85 post(s)
Quilting like this is an array of a thing called a Gregory surface, this one's done in Marcus Bole's PolyCAD program, very similar to pressure load, although the curved edges between the tufts are trimmed in from the edges of a Gregory, which are flat. Pressure load is Deform Face in SCP V10. Skin surface or solid with a symmetrical curve between two lines looks the same, too. Overlap the array, there's no need to try to meet edge to edge.

Edited by user Sunday, August 18, 2019 8:40:08 PM(UTC)  | Reason: Not specified

murray attached the following image(s):
Gregory surface.PNG (22kb) downloaded 1 time(s).
pressure load array.PNG (101kb) downloaded 4 time(s).
skin solid Gregory.PNG (33kb) downloaded 4 time(s).

You cannot view/download attachments. Try to login or register.
thanks 2 users thanked murray for this useful post.
GARLIC on 8/19/2019(UTC), flatpack on 8/19/2019(UTC)
flatpack  
#11 Posted : Monday, August 19, 2019 5:46:39 AM(UTC)
flatpack

Rank: Senior Member

Joined: 9/29/2014(UTC)
Posts: 269

Thanks: 103 times
Was thanked: 18 time(s) in 14 post(s)
Originally Posted by: digitalphaser Go to Quoted Post
Originally Posted by: flatpack Go to Quoted Post
Originally Posted by: digitalphaser Go to Quoted Post
Hi,


Here's a short video with a basic diamond mesh. For a better result, you will certainly need more splines.

https://youtu.be/JKqMsBV15Ok



Thank you! This is extremely helpful.
digitalphaser  
#12 Posted : Monday, August 19, 2019 8:37:27 AM(UTC)
digitalphaser

Rank: Senior Member

Joined: 4/17/2015(UTC)
Posts: 256
Man
Germany
Location: Berlin

Thanks: 17 times
Was thanked: 72 time(s) in 51 post(s)
Originally Posted by: flatpack Go to Quoted Post


Thank you! This is extremely helpful.


You welcome! :)

digitalphaser  
#13 Posted : Saturday, August 31, 2019 12:21:49 PM(UTC)
digitalphaser

Rank: Senior Member

Joined: 4/17/2015(UTC)
Posts: 256
Man
Germany
Location: Berlin

Thanks: 17 times
Was thanked: 72 time(s) in 51 post(s)
I often watch Arrimus 3D tutorial channel. There is one interesting tutorial: "Tiling Sofa Geometry" - https://youtu.be/fFSVUbHuHB8
This is of course another software. But the principle can be used easily in any other software.
thanks 2 users thanked digitalphaser for this useful post.
flatpack on 9/1/2019(UTC), jlm on 9/2/2019(UTC)
Users browsing this topic
Guest (2)
Forum Jump  
You cannot post new topics in this forum.
You cannot reply to topics in this forum.
You cannot delete your posts in this forum.
You cannot edit your posts in this forum.
You cannot create polls in this forum.
You cannot vote in polls in this forum.