hello all,
Everyone wants to see the tools of surface modification in Shark improved.
..... I see references to software polyhedric, example: Sketchup, C4D, 3DS, etc. ....
I think there are still people who confuse: surface modeling, volume modeling and polyhedric modeling....
Take a sphere.
[COLOR="Lime"]sphere surface: model to sheet ---> ok / with radial dimensions ----> ok
sphere volume: model to sheet ---> ok / with radial dimensions ----> ok[/COLOR]
--- but ---
[COLOR="Red"]polyhedric sphere: model to sheet ---> ok / with radial dimensions ----> NO[/COLOR]
polyhedric sphere looks smooth ... but in reality it looks like a ball Football, with facets.
http://screencast.com/t/kWoTj99LCthe ideal: to give Shark tools for surface modifications ultra smooth and precise (like C4D, Maya, SketchUp, etc.), but with the modes of surfaces and volumes.
Solid Thinking is a good example in my opinion.
Antoine
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