How do I do in SharkCAD V12 PP what is done starting at 4m 51s? The "Spin" tool.
"Watch "5 Blender Tools I Wish I Knew when I Started..." on YouTube"
https://youtu.be/jHgT7VU5mD4For years, I either started with a crve and surface, or a curve and pipe.
Also, starting witha primitive or a sample surface based on a circle, how do I extrude a surface up, then freeform introduce bends that do smooth radiuses so I don't have to in advance plane a route so that I get a pipe that is not wacky?
Here is more on the Spin tool:
"Watch "Blender 2.8 - Spin Tool - Tutorial" on YouTube"
https://youtu.be/OcESDOixsj0That's from 3 years ago. I'm today struggling to replicate that in SharkCAD v12 PP. I want to so it with surfaces and solids. I'm not crazy about meshes yet.
Does anyone know of any ViaCAD or SharkCAD tutorials for doing that?
Thanks.
....
Something I finally today after 10 years figured out and like is the deep-select rotate. Tho, it doesn't like working on many of the chamfers and bevels and blended edges I put on primitive blocks and cylinders.