logo
NOTICE:  This is the new PunchCAD forum. You should have received an email with your new password around August 27, 2014. If you did not, or would like it reset, simply use the Lost Password feature, and enter Answer as the security answer.
Welcome Guest! To enable all features please Login or Register.

Notification

Icon
Error

Options
Go to last post Go to first unread
Tim Olson  
#1 Posted : Monday, October 2, 2023 12:15:17 PM(UTC)
Tim Olson

Rank: Senior Member

Joined: 2/2/2007(UTC)
Posts: 5,447
United States

Was thanked: 502 time(s) in 353 post(s)
Video shows how to remove all textures from an object an how to remove a texture from a face.



http://www.csi-concepts.com/Demo/videos/v14/RemoveTextureV14.mp4


Tim
Tim Olson
IMSI Design/Encore
cgWerks  
#2 Posted : Saturday, October 21, 2023 9:42:07 PM(UTC)
cgWerks

Rank: Guest

Joined: 2/15/2021(UTC)
Posts: 5
Man
Canada

Thanks: 5 times
Was thanked: 3 time(s) in 2 post(s)
Hi Tim,

This is what I came here to find, as I've got textures stuck on my objects...
But, this doesn't seem to work in ViaCAD 2D/3D. I'm not sure if I wasn't supposed to be able to apply them in the first place (ie. non-Pro)?
I don't have 'textures' in that render settings tab.

Thanks!
-Steve
thanks 1 user thanked cgWerks for this useful post.
damhave on 10/22/2023(UTC)
cgWerks  
#3 Posted : Monday, December 11, 2023 9:30:15 PM(UTC)
cgWerks

Rank: Guest

Joined: 2/15/2021(UTC)
Posts: 5
Man
Canada

Thanks: 5 times
Was thanked: 3 time(s) in 2 post(s)
Just an update... I was able to resolve the issue for the time being by exporting to an older version (before this rendering system was in place), and import to get rid of the textures. But, it would be nice if there were a better method. Thanks!
Users browsing this topic
Guest (2)
Forum Jump  
You cannot post new topics in this forum.
You cannot reply to topics in this forum.
You cannot delete your posts in this forum.
You cannot edit your posts in this forum.
You cannot create polls in this forum.
You cannot vote in polls in this forum.