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bbuxton  
#1 Posted : Tuesday, December 30, 2025 5:57:04 AM(UTC)
bbuxton

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Posts: 63
Japan

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Before SharkCad pro 14 I only missed one product upgrade, the notorious version 11 having used the software since Concepts Unlimited was in prerelease with a discount For Electric Image users.
I haven't enjoyed a stable income for about 12 years but did not skip 11 because it was too expensive, I skipped it because it was a dreadful release with the removal of significant features (SubD2Nurbs) and ridden with bugs.

So the rant is because I cannot move my SharkCad license to a replacement PC, PunchCad are almost unique in requiring an active maintenance for this and this is a betrayal of the promise made When Tim asked users to return their ConceptsUnlimited 2 dongles in favour of node locked licensing. Autodessys reset my activation within hours of my email this black Friday, they don't insist on active maintenance or that I upgrade to v10 for such a trivial task.

So I am a bit annoyed with PunchCad, mostly because they seem to harbour a resentment toward customers that no longer upgrade every release, without addressing the reason users may skip a version or two.
If PunchCad delivered a more polished product the number of users that skip versions would drop dramatically - just saying.

v14 never did get its finished Luxcore renderer, just a partially complete feature that could manage a few very poor-quality demos but unusable for commercial work. It is slow, unstable and cannot even properly facilitate editing materials. So please understand user caution before committing to any new version upgrades.

I think it is clear that resentment toward existing customers because they do not upgrade or renew maintenance regularly is a poor business strategy. Taking a bit more time to finesse each release and not removing core features might be a good starting point.

I really love this software but having just invested the cost of upgrading to v16 in a new Rhino 3D license and having a hard time moving on. Rhino 3D does not have the SharkCad minimalist UI aesthetic with hundreds of tools needlessly duplicated but its customer care is on another level entirely.
Sometimes you have to kiss the ugly frog (I mean Rhinoceros).

V12 licensed just fine with Aeropack and PowerPack Pro. This is arguably a better release than 14 save for a couple of features for aligning parts.

Edited by user Tuesday, December 30, 2025 6:08:33 AM(UTC)  | Reason: Not specified

Junior member since Concepts Unlimited V1 pre-release
thanks 2 users thanked bbuxton for this useful post.
damhave on 12/30/2025(UTC), ZeroLengthCurve on 1/6/2026(UTC)
murrayagain  
#2 Posted : Wednesday, December 31, 2025 6:12:50 PM(UTC)
murrayagain

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Mmm, agree about the licensing thing. I've been with Punch since 2007, Shark Pro since V7, enjoyed everything up to V10, skipped V11, stopped at V14. Encore is now part of IMSI, which has had its current ownership since TurboCAD 2017 or so, same BS about ratcheting back licensing flexibility in their premium line, been with TC since forever so I've sucked it up and gone with 2020 and 2022 versions of TC since then, for a MeshMixer/Rhino-like SubD tool, specifically mesh thickening. Have also embraced Rhino and Plasticity, which licenses for four devices for its premium license. Maybe it's "New tool! Wow!" factor that's missing along with licensing contraction, Rhino has added SubD tools V7, then V8 quad shrink-wrap on objects AND point clouds, conversion to SubD from there and SubD2Nurbs from there (not yet like Punch/NPower SubD2Nurbs but heading in that general direction, and quad shrink wrap/retopo is something that PowerPack never got. Blender has a couple of tools that do it now...). Rhino also lets users test new things with time-limited images, as Tim used to back when.
Business is business, but I agree with bbuxton, IMO the bang-for-buck appeal of recent versions of Shark and PC TC Platinum has been diminished by restrictive licensing practices compared to their precedents, increasing the relative appeal of their competition. We're not the often-cited frog in the pot of water, we can feel it getting hotter....

Edited by user Wednesday, December 31, 2025 6:49:28 PM(UTC)  | Reason: Not specified

thanks 3 users thanked murrayagain for this useful post.
bbuxton on 12/31/2025(UTC), GARLIC on 1/1/2026(UTC), ZeroLengthCurve on 1/6/2026(UTC)
Tim Olson  
#3 Posted : Monday, January 5, 2026 5:46:46 PM(UTC)
Tim Olson

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United States

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>> removal of significant features (SubD2Nurbs) a

I loved the SubD2Nurbs interface. I personally paid for that license independent of company. I spent a lot of time working on that integration. But we unfortunately lost the license because the parent company (Navarre) filed bankruptcy independent of Encore/Punch and SubD2Nurbs refused to transfer the license to the new entity. ugh.

Tim

Edited by user Monday, January 5, 2026 5:47:47 PM(UTC)  | Reason: Not specified

Tim Olson
IMSI Design/Encore
thanks 5 users thanked Tim Olson for this useful post.
L. Banasky on 1/5/2026(UTC), Ovocom on 1/6/2026(UTC), ZeroLengthCurve on 1/6/2026(UTC), bbuxton on 1/6/2026(UTC), MaiFy on 1/7/2026(UTC)
ZeroLengthCurve  
#4 Posted : Monday, January 5, 2026 9:51:03 PM(UTC)
ZeroLengthCurve

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The suckiness of some patents really drives one to want to circumvent either the process claims or the result claims or both.


This is a case where it could pay to have an AI clean room-reverse engineer and nullify a patent by using an offline, never-before-online AI or LLM to produce a result wanted at an affordable price or cost.

Even if it (an open source analog) cannot be sold to a commercial firm, it probably could be given away. But, I guess if it takes an AI a bajillion tokens to get past regression analysis and into a good release candidacy, it would be expensive. Plus, opposing side lawyers could still end up on the offensive with deep pockets, no sense of humility, and dig in their heels even more.

Funny thing is some open source companies may have workarounds, tho even if they gave them to you, you'd likely be sued in all known and unknown universes.
murrayagain  
#5 Posted : Tuesday, January 6, 2026 5:44:29 AM(UTC)
murrayagain

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I still have a couple of working installations of FX V10 PPP and I also love it, with the variety of retopo available now for imported .stls and other tri-dominant files, especially from 3D scanners now, so thanks for getting it to us in the first case, Tim. I don't enjoy Fusion360's T-Spline implementation of mesh2NURBS, and T-Spline patents have expired, if there's any food for thought there.
NPower do their own thing with a subD modeller and Mesh2NURBS (mesh2CAD, in their spin) in Cyborg3D, but having your implementation means I don't have to suck up the price they currently pitch it at! They do their own shrink wrap retopo, but retopology has come a long way with Blender, Rhino, even IMSI's DesignCAD 3D Max being a lot more controllable than when V9 and V10 PPP needed it. Instant Meshes, and a related descendant in an interesting modeller called Dust3D went some way, but at the time I couldn't justify 3DCoat, which you sampled and liked. SubD2NURBS is pretty automatic, but needing a quad-dominated mesh makes fiddling with foundling .stls and output from many 3D scanners, especially consumer-level, obligatory.
thanks 1 user thanked murrayagain for this useful post.
ZeroLengthCurve on 1/6/2026(UTC)
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