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Natural or distorted surface (#1874)
Rank: Member
Joined: 7/9/2007(UTC)
Posts: 35
Sometimes it would be useful if there was an automated way of making a surface look like broken stone or waves. Now it's a bit hard, inserting knots on a surface and then move them. Not what you do very often, but it would be nice when textures isn't good enough.
Rank: Senior Member
Joined: 11/4/2007(UTC) Posts: 515
Was thanked: 1 time(s) in 1 post(s)
Using a height map of arbitrary photos might do what you want. I occasionally use one called ZSurf4, it makes an IGES surface that can be used to trim a solid. Alternatively, you could experiment with the Spline import. Tim's posted a tutorial elsewhere on the forums, you can make a parametrised set of pattern surfaces.
Rank: Member
Joined: 7/9/2007(UTC)
Posts: 35
Thanks, that is something to check up, if you come over Tim's post give me the link.
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Natural or distorted surface (#1874)
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