Recently, a frustrated CAD user picked up on some of my posts (and tomes) about Punch! ViacAD. He decided to check out VC, and now I think he's already bought VCP. He appreciated some of my initial tips/comments.
I decided expand on his new intro, since we both are using VCP for hull modeling purposes.
WARNING! This is LONG (2665 words!), but I tried my best to break it down into chunks or topic/topical areas.
Hi *******,
You're welcome. I can be verbose, too!
Welcome to ViaCAD. I think that you'll like ViaCAD Pro better. However, as time goes by, you will take for granted and forget why you upgraded. In any case, VCP is still very worth the upgrade.
Here are some more tips to make your VC 2D/3D and VCP experience fun or easier compared to (the other CAD app we had in common).
BTW, I, too, found (THE OTHER CAD APP WE HAVE HAD IN COMMON) to be hugely powerful in some ways (layers features and an interface commonality to typical windows apps), but the "games" and kludgy workarounds that could only be found by sheer luck, and then find they are short-lived, to be maddening and torturous. I once managed to get a "solid" or a "surface" made in (THE OTHER CAD APP WE HAVE HAD IN COMMON), but it failed to be a repeatable thing. It is fortuitous that CompUSA had a few copies of each, at reduced price in their waning days. I bought (THE OTHER CAD APP WE HAVE HAD IN COMMON) 12 or 14 for $89 and ViaCAD 2D/3D for $89. I gave (THE OTHER CAD APP WE HAVE HAD IN COMMON) maybe 3 months of my time and could take NO MORE. I grew weary of the huge install, too. vc's install would be equally large, but it installed fairly fast, despite SEEMING to take long. I tepidly installed it. The first thing I went for was surfaces and solids. I was so impressed I could almost have a heart attack in wonder. I almost cried, I think, wishing I'd found VC 2 years earlier, but then recalled that I hadn't had the money to even replace my dead Vaio and my aged, Celer(y)on desktop which maxed out at some 800 MB of RAM and was architecturally too old for VD 2D/3D.
Anyway....
These tips will be "INTERFACE" and "MENUS/PREFS" oriented.
MOUSE:
First off, if your mouse has a tilt-wheel, and it's Logitec, it might drive you nuts because VCP (I don't know about VC 2D/3D since I haven't fired it up in years) not only will orbit/pan when you click, but it will also enter a jiggly-wiggly incremental zoom mode. Regular, non-tilt-wheel mice do not give me this grief. If your hand is steady, it's not much of a problem.
CONTROL KEY:
The control key is hard-wired to change the pan/zoom/orbit mode. If you use the Ctrl key to skip around selection options in the Select Mask (say, to avoid selecting entities of a given color, on a certain layer, or of a certain type), but forget to "tap" on the Ctrl key when back in mental drawing mode, you will find that shortcuts don't work in the mode the Ctrl key invokes.
INTERFACE:
HIDE THE PALETTES AWAY:
To reduce screen clutter with tear-off tools and floating tools palettes, right-click on the "handle" and choose whether you want the palette to line up vertically or horizontally. Also, select which way the visible tools should "roll up" or hide away. You can even reduce the palette to a small strip. BUT, be careful if you have two displays and one is a laptop and you disconnect. You'll sometimes have to "hunt" for them if your video card has odd behavior towards scrunching down docks, palettes, and panels.
POSITION YOUR TEAR-OFF PALETTES:
At first, I sorely missed the (THE OTHER CAD APP WE HAVE HAD IN COMMON)/(THE BIG CAD APP WE MAY HAVE HAD IN COMMON)-like buttons strewn about the borders. Honestly, it really was about gadgetry. But, all the psychological comfort in power presumed to be in all those buttons fell in a heaping whimper once I got into VC 2D/3D and wanted all the screen real estate I could have. (I assigned Shift+K to hide and unhide tools palettes.)
In VC 2D/3D, you don't enjoy having multiple tools on a self-designed floating tool palette -- you have many. And, if VCP crashes, it doesn't always recall where to put them. So, position them, then close VCP/VC 2D/3D and THEN reopen and resume work.
I line up the Tear-Off palettes this way in the user interface window:
Upper Left of screen, set to collapse to left, layout horizontal:
-- Lines/curves/etc and shapes/entity creation
-- 2D features/modifications/creation
-- 3D features/modifications/creation
Lower Left of Screen:
-- Select Mask, set to collapse to bottom
Upper Middle, in ML, MM, MR positioning:
-- Default Pen | Snaps | Navigator
Right Middle edge of screen:
-- Inspector
Lower Right, width suitable for long layer names:
-- Concept Explorer
====================
MENUS/PREFS
In Preferences:
SNAPS
-- Snaps -> hit radius 12 (just a random number to not be at 5 or 10)
-- Alignment -> 0 deg, -90 deg
-- Creation angle -> 90 deg, -90 deg
-- Display Snap Text (checked, as opposed to not checked)
Note: Having many snap settings on while having lots of tightly-packed or displayed geometry or entities can slow down scrolling; experiment and adjust per project or your own mindset/likes.
------------
FILINGS
I checked the fol:
-- Clear Undo on Save (this, for me, takes extra RAM and slows things down since my models are HUGE, like 40+ to 100+ MB)
-- Save Pen Text Settings with file (useful in case you share a file with others or move between machines you own)
-- Save Unit Settings with file (same as above)
-- Show full paths in menu (what file did I just work on? I set it for a max of 20. If you crash VC or VCP, the list is not updated, only displays files known and remembered during/after a normal closing, not a crash. Unfortunate...)
GENERAL
-- Aero ... (depending on how you view models, Auto or Aero, this can reduce frustration. I design bow to left, and in ortho, I want the bow pointing down and to left, not up and to right, hehehe)
UNITS
-- Units -> Metric (I hate futzing around with 1/4 and 1/32 fractions. Metric is so much cleaner (and, possibly easier on the CPU), though I still have to refer to conversion utilities...)
Arrow Nudge 0.01
---------
SELECT
-- Box size to 6
-- Enable Ambiguity Popup (THIS is very useful when you have lots of geometry cluttering the view but you refuse to hide (via keyboard) or turn off things (via layers in Concept Explorer). This is something (the BIG CAD app we may have had in common) year, year, and maybe 10 never had, and drove me NUTS in the office.
USER INTERFACE
-- Dialog expansion: 3, Collapse: 15
-- Use Small Palette Icons (saves screen space)
-- Reverse Mouse Wheel Zoom (set per your liking)
CUSTOM RESOLUTON
-- VERY FINE (I want the best display my CPU/GPU and VCP can give me.)
-- 8.0
-- 7.0
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Something about (THE BIG CAD APP WE MAY HAVE HAD IN COMMON) (year/year/maybe 10) that utterly irritates me is that when you change view orientation of a model, you lose any selections or in-stream clicks you made. Quite insane and infuriating. In (THE BIG CAD APP WE MAY HAVE HAD IN COMMON), I felt crippled, less productive-capable when compared to VC/VCP in this regard.
To see what I mean, to this.
-- Create any kind of geometry (surface, curve, solid, as long as you can snap to it).
-- Hit a shortcut key or use a button to draw a line
-- Snap to the entity, but DO NOT release or exit that mode yet...
-- Hit a shortcut key to change the view...
----- Notice that your screen shows you still snapped to the entity, and any panning/orbiting/rotating/zooming still shows the " in-stream construction line"
-- Complete your panning/view changing, and terminate your line where needed, or hit the back-tick key (if you chose that as your) shortcut to exit the cursor's current mode.
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