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rockyroad_us  
#1 Posted : Friday, June 22, 2012 9:32:53 AM(UTC)
rockyroad_us

Rank: Senior Member

Joined: 9/12/2009(UTC)
Posts: 608
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Location: In my place

Was thanked: 59 time(s) in 51 post(s)
Hey gang,

I'm trying to speed sharkfx and trying to inquire as to how others, if at all, can manipulate sharkfx to view a huge file and still able to manipulate the model such as rotating using dynamic rotate.

As you can see, I made a menorah and the file is 203MB mainly from duplicated parts that I have to open the file in wireframe and keep it that way so I can even view it now.

All the details were done in separate files and combined into one for an .stl which my client wants.

I don't have problems opening it although it takes for ever to open when my screen is not in wireframe mode.

If I use the dynamic rotate for just a dab in wireframe mode, due to me incorrectly clicking a programmable mouse button designated to this command, sharkfx stalls trying to calculate or what ever it does to put the new location. I eventually just crash the program myself and start again while avoiding to use the dynamic rotate.

So how can I manipulate this huge file so I can work on it efficiently?
FX 7-FXPro14-1650
MacPro 11.7.4
2x2.8GHz Quad Xeon 32GB
NVIDIA 4 K5000 4GB
Work
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