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Steve.M  
#1 Posted : Wednesday, May 20, 2009 5:58:00 AM(UTC)
Steve.M

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Not unexpected, in fact I though it would of gone some time ago.

http://www.caligari.com/News/ne...etterFromTheFounder.html

It is an application I have used (on and off) for many years from version 2, it got me away from 3d studio (the old DOS version I was using at the time).

Sad, but there we go.

- Steve
jdi000  
#2 Posted : Wednesday, May 20, 2009 7:27:06 PM(UTC)
jdi000

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Steve

Why did the owners sellout to Microsoft? Or What happened?



Jason
Windows 11, 10
Steve.M  
#3 Posted : Thursday, May 21, 2009 5:30:25 AM(UTC)
Steve.M

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Joined: 6/18/2008(UTC)
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Hi Jason,

MS wanted the technology behind TS for Virtual earth, and the owner wanted what MS offered;-

Roman Ormandy: 6-feb-08 wrote:

I am pleased to announce that Caligari Corp has become a wholly owned subsidiary of Microsoft Corporation. Specifically we will be working with the Virtual Earth team which is in the process of building out an immersive 3D Web experience

Roman Ormandy wrote:

You know me and my ambitions for trueSpace and web-based 3D collaboration.


But it did not end as Roman first though (IMHO)

Roman Ormandy wrote:
We expect 2009 to be an important year for trueSpace.



- Steve
ZeroLengthCurve  
#4 Posted : Thursday, May 21, 2009 2:56:50 PM(UTC)
ZeroLengthCurve

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Match made in heaven, or match made in hell?
zumer  
#5 Posted : Sunday, May 24, 2009 9:43:22 AM(UTC)
zumer

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When Blender was discontinued by the company that'd bought it, enthusiastic users raised enough money by donation for the company to sell it back, and then it was made open source. I wonder if there's any similar affection and enthusiasm for trueSpace? I bought tS 6 through 7.5 before MS absorbed Caligari. There are some things it does that are unique and worth pushing for in mainstream applications. One of them has already shown up in the latest version of TurboCAD, which TC calls Quick Pull(!). Another is something tS called Soft Selection, and it's an idea that'd fit well with ACIS facial deformation with a bit of work. But because I' hadn't used tS until recent years, mostly I found it's UI hostile and bewildering compared to what I was used to. To be fair, I also find Blender hostile and bewildering, and I've been saying that about things since POVray....
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