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VC 2d/3D 9: After rotating solid, it's called Rotate_xx and can't be reshaped (#5224)
Rank: Senior Member
Joined: 5/23/2012(UTC)
Posts: 274
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In ViaCad 8, when I created a Block Diagonal (three point creation) or Slab Primitive, I could reshape it by selecting one of the three points afterwards. You can still do it in 9, only when you rotate the block or slab, you can't select those points anymore. And what was called 'Part_xx' before, is not called 'Rotate_xx' before. What has improved/changed in v9, so it now works in a different way to move those with the Gripper to reshape, after rotating it?
Rank: Senior Member
Joined: 5/23/2012(UTC)
Posts: 274
Thanks: 13 times Was thanked: 13 time(s) in 10 post(s)
What even happens: Every time you rotate, translate or scale, it will change the name of your solid. If you have named your first solid 'test', it will be changed when you rotate it to 'rotate_xxxx' (where xxxx is a 4 digit number). When you translate it, it will be called 'translate_xxxx' and the same with scale, it will be called 'scale_xxxx'. Is this intentionally. If so, what's the point of being able to name a file yourself?
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VC 2d/3D 9: After rotating solid, it's called Rotate_xx and can't be reshaped (#5224)
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