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Best route for modeling a building
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Joined: 7/5/2016(UTC) Posts: 12
Hi there, I need to build simple 3D buildings for placement into X-Plane 11 Flight Simulator. I thought about using primitives or use the architectural tools. Need to export with maybe .obj or SAT file into AC3D. AC3D needs to generate a X-Plane Obj8 file. I think the primitives would have a smaller file size. I have attached a picture of the building I need to build. Also need to build the mound that the building is on.
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Rank: Administration
Joined: 7/29/2007(UTC)
Posts: 1,862
Thanks: 1 times Was thanked: 87 time(s) in 81 post(s)
You can draw the building walls and then use the 3d wall tool and roof tool to make buildings.
Then export as dxf, obj, vrml.
I attached files you can try.
Regards
Jason
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Windows 11, 10
Rank: Guest
Joined: 7/5/2016(UTC) Posts: 12
Thanks, I thought I had replied earlier, I know I had downloaded your files about a day later, anyway I haven't used the roof tool, I sure have mentioned that the roof in the picture is "flat on top", actually it's sunk down in order to hide the A/C unit , I think. Can the roof tool make a roof that is pyramid shape and the top portion is cut off.
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