OK, thanks everyone for your assistance and thoughts, much appreciated.
After exploring this question & a few others, my current conclusion is that Viacad 2d (v10) can't serve my 2D architectural drafting purposes, although it comes extremely close.
I say this with heavy heart as it has many great features and is great value.
Here are 7 issues I feel if overcome would to enable effective 2d architectural drafting using Viacad 2D:
1)
[Update: SCHEDULED FOR FUTURE VERSION]: can't rotate each viewport on Z axis (this issue)
2) can't shift hatch origin
3) [
[Update: SOLVED- use 2 hatch objects, one at 90degrees]: can't specify rectangular hatch spacings (x spacing, vs. y spacing)]
4) need either:
all objects in Paperspace need to always be shown above all objects in Modelspace view (then apply layer order hierarchy, then within each layer apply 'Arrange' order hierachy)
<or>
enforce layer order hierarchy irrespective of whether an object is in Modelspace or Paperspace (then within each layer apply "Arrange' order hierarchy)
5) fill (or solid hatch) needs to stop displaying over objects that it is meant to be behind, including the Gripper
6) ensure a new object is displayed 'above' all other existing objects in it's layer (not behind as it currently seems to do) - prior to any 'Arrange' function. [Too much time spent 'bringing to front' new objects unnecessarily from behind existing filled shapes.]
7) dimension text ('Breakin' style) needs to be both horizontally and vertically centred, in order to position multi-lines appropriately (eg. split by a line break (\P))
Perhaps some of these are straight forward to address, or perhaps they are fundamental characteristics of the system design.
Am hoping they might only exist due to the nature of pruning down functionality from the 2D/3D product to the 2D one.
Am guessing that if I buy the 2D/3D version only issue #1 would be addressed?
Thanks again
Edited by user Friday, August 25, 2017 5:47:15 PM(UTC)
| Reason: Updated with current status